Print a warning if “Show GI only” is enabledįor people having issues try following this posted in forum Move the VRayHDRI’s Tiled textures options from the material editor’s interface to the V-Ray’s Settings tab Lower tessellation rate for out-of-view hair and displaced/subdivided geometry to save RAM in heavy scenes Hair rendering (3ds Max Hair&Fur, Ornatrix, HairFarm support)Īlembic support (meshes, curves, particles)Īdd support for 3ds Max 2017 including support for Physical Material, support for MultiTile in V-Ray RT, support for ColorMap in V-Ray RT, initial HiDPI scaling support within VFBĪdd another deep output fragment merge mode, “None”, where fragments are not merged at allĪdd “layers” type to override material exclude list On-demand geometry loading from disk filesĬatmull-Clark and Loop subdivision surfacesĮxtensible with custom geometric primitives through the V-Ray SDK Support for full HDR floating-point outputĭirect rendering to disk for very large output resolutions Modular architecture ? many components of the system can be replaced with custom ones Unified sampling system based on Schlick samplingĮfficient shading system specifically optimized for ray-tracing Note that all features are subject to change without special notice. The V-Ray rendering system has many advanced features only some of them are listed here.įor a full list of all V-Ray modules and options, please see the help index. This is a fully functional vray release if it don’t install the problem is your set up. For install problems read comments at bottom of this post.
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